﻿using System;

namespace Melee.DataContract.Views
{
    public class PlayerCityView
    {
        private string m_Id = null;
        public string Id
        {
            get { return m_Id; }
            set { m_Id = value; }
        }

        private Int32 m_Troops = 0;
        public Int32 Troops
        {
            get { return m_Troops; }
            set { m_Troops = value; }
        }

        private Int32 m_Durable = 0;
        public Int32 Durable
        {
            get { return m_Durable; }
            set { m_Durable = value; }
        }

        private Int32 m_Atk = 0;
        public Int32 Atk
        {
            get { return m_Atk; }
            set { m_Atk = value; }
        }
    }
}
